
For that matter, I also include demon cults (things I consider evil, both in game and real life) to the point that it is a joke among my players. in big cities with diverse populations, people are more accepting, but on a frontier village often under threats from orcs, drow, etc people tend to be less trusting). Personally, in my home games, xenophobia varies from place to place (i.e. The question for d&d is how much evil is your group willing to play with. I mean, I think regardless of real life political alignment, everyone agrees racism is a real thing and (except for a handful of twisted people) an evil thing. There's nothing to say you need to have any form of violence or discrimination at your table.

I'm assuming you're referring to the more problematic half-orc origin narrative from older editions? Yeah, that's largely been done away with in 5e and to be honest, I rarely see it at tables anymore either, certainly not mine.Ĭommon sense shouldn't be set aside in favor of inclusion, should it? The same would go for half-orcs in places that might suffer frequent orc raids Tieflings can have non-tiefling children, there's no devil spawning involved. You can be born a tiefling to a non-teifling and a tiefling parent, two tieflings, or two non-tieflings. In the canon they're not 'literal devil spawn', they're the product of a recessive trait that originates from a millenia old pact a nation made with a fiend in order to survive. It's a very active topic that covers all sorts of things from Tolkien's writing and how that influenced early D&D, all the way to how representation and subtext of D&D can relate to real world marginalisation.Ī tiefling - literal devil spawn - should not be widely accepted in more rural and superstitious communities.ĭepends solely on where tieflings originate from in your setting. If you were, you'd see that the discussion of racism in D&D comes up a lot. I'm going to make a wild guess here and, based on your phrasing here, assume you're not the kind of person who moves within the more 'liberal' circles of D&D and maybe in general.

Or perhaps that's merely an incorrect assumption on my part based on the rather strong liberal ideals that seem to permeate D&D live streams
