

It makes the world feel like its being lived in, places like homes and offices would be a bit messy as that's where people live and work. When you go inside places you see little bits of detail here and there, especially in houses and the police office. Hau'oli City, had it been made in previous games, wouldn't have felt that big but in the new graphics it does feel big enough for me to call it a small city. I still feel GF has work to do with the camera, maybe work on letting us move the camera like in Mario, Legend of Zelda, Kingdom Hearts, and many other 3D games that let you explore/adventure.ĭeveloped World: From what I saw Alola I do feel its the most developed region yet. There was also instances where the camera was slanted which, while not bad, still felt awkward. However there were parts of the city I felt the camera angle bothered me, like when running towards the east part of city the trainer was going towards the camera thus I couldn't see where I was going. Most of the time the camera is fine, its pulled back enough so I can see what's happening with my trainer but also around me to know where I'm going. Once again, they played with the camera in XY and I feel the problems there still sorta persist. With free movement and a more developed 3D world that means the camera no longer can just be hovering over the trainer most of the time. And you could even see the game designers were also excited for they added the easter eggs of the trainer almost tripping if you stopped and go in rapid succession and doing a pirouette if you walked in a tight circle for a bit. While XY played around being off the grid with the skates, Pokemon has now completely moved off the grid and I felt did a great job not making it feel slow or cumbersome. The walking animations also looked smooth, at least from what I payed attention to them. Even on Tauros I never felt I was directing a tank, I was actually surprised how fast it turned.

First off the controls feel responsive and tight, the character moved where I wanted to go with no delay. New Feel: First I want to talk about how the game just felt playing it and walking (or rather charging through on a Tauros) the city and other areas. I'll like to share my experience and thoughts of the demo, going over what I thought of it as representation of the whole game and how later demos can be improved.

And so with the last event done, for me the demo is essentially over.
